Can "APEX Legends Mobile" be played even at the last minute? Interview with iPhone6s

" Apex Legends Mobile " will be released worldwide at midnight in Japan time. With the expectation of the beginning of a new battle, our magazine has gained the opportunity to participate in the media presentation and advance play experience from Electronic Arts. Therefore, in this article, we will deliver a report of the preceding play, including the information revealed at the presentation. The device I used for the demo play is the iPhone6s, which is the last necessary specification of this work. In the latter half, we have also posted actual play videos that verify that the device can be played comfortably.

In this "APEX Legends Mobile" precedent play, you could experience almost all content that would be implemented during the official release. First, let's introduce the game mode. The game mode offers the main battle royal, 6V6 team death match, arena mode, rank match, battle royal event, tutorial, and free training. In each mode, FPP (first -person viewpoint) and TPP (third -person viewpoint) can be selected, and matching seems to be divided depending on the player's viewpoint setting. Let's introduce each mode in detail.

First of all, from the main battle royal mode. The map is available in the World's Edge. In the World Edge of this work, Capitol City, a popular area that existed in the HD version, appears in the HD version. Currently, in the HD version, cities that have been divided into fragment yeast and waist are reprinted. In addition to trains running through the map, nostalgic areas such as excavation areas and fuel are appeared.

On the other hand, Crimatizer appears as a new area. The north of the train garage (the current land slide in the HD version) has turned into a snowy scenery, and a huge tower is rising. At present, the area of the same name is also replaced by a smelter. It seems that tower -like buildings in the area are located on the mobile version of chimatizer.

In battle royal mode, there is a convenient setting that automatically collects items. It is effective by default and stocks recovery items and equipment ammunition to a certain number. However, grenades and recovery items exceeding a certain number are not automatically recovered, so it is necessary to pick them up manually. In addition, the ON/OFF of the automatic collection can be switched quickly on the tab displayed on the screen. In addition, it is equipped with a function to assist player operation, such as recommended recovery items according to physical strength. Even on mobile devices, comfortable play was possible.

From the multi -play tab, you can play arena mode and TDM (team death match) mode. In these modes, the game map switches through time. In addition, King Scanion areas such as cannons will also appear as a game map.

Arena mode can be played from player level 10. Like the HD version, it is a 3V3 round format, and it is a mode where you can enjoy a hot battle that eliminates the luck element. The map includes thermal power plants, cannons, and overflows.

TDM (Team Death Match) is the first game mode in the mobile version. With 6v6, unlimited risported battles are unfolded, and the team who reached 30 kills earlier will win. There are two types of modes, a base list and random list. Weapons can be selected at the start of the match, and they have three types of grenades, such as flag/arcster/theremit. The recovery item can be used with unlimited shield cells/syringes, and the shield is automatically recovered by not being hit for a certain period of time. As a map, a cannon, overflow market, and a random list of scaltown, thermal power plant, and cannon appear in random list.

You can challenge the rank match from player level 8. It starts from the iron rank implemented under bronze. The rank match season period in the mobile version is two months. It is one month shorter than the HD version, but it seems that it is possible to rank quickly.

There are three types of battle royal events with limited time mode (LTM). At the time of the demo play, the LTM, which also appeared in the HD version, was implemented with dangerous armed and flash points, and quick battles, which will appear for the first time in the mobile version. In the quick battle, the game starts when the number of participating troops is 10 units, and the ring is shrinked once. The battle royal mode can be enjoyed to the end even in a short time because the game will be settled quickly.

In addition to the shooting training area, free training also provides applied practice such as the weekly chairal range and the advanced training level. Weekly Challenge can also get rewards such as currency and XP.

From here on, let's introduce the appearance legend. First of all, familiar legends in the HD version, such as Blood Hound/Gibraltar/Lifeline/Pass Finder/Race/Bangalore/Courage/Mirage/Octan. The resurrection of elements in the past HD version, such as a dash motion like Wray's ninja and a revival shield during lifeline resuscitation. Fade will participate as a mobile version limited new legend.

Fade, who participated in APEX games to revenge his family, is a legend to fight using phases with high -tech styles. Passive abilities are slip -streams, increasing their movement speed after sliding (cool down time 10 seconds). Tactical abilities are flashback. The ability to enter the void and return to the place where you were a few seconds ago (cool down time 20 seconds). And Ultimate Ability is a phase chamber. The ability to unleash the phase cage with a throwing device and send all the legends in the range to the void (cool down time 90 seconds).

Fade abilities are all very powerful and unique. Passive abilities are very useful because the activation conditions are easy. In addition, tactical abilities can be used in a variety of ways, such as returning immediately after getting off the high place. Ultimate abilities are a bit difficult to use, but it can be said that it is an ability that can be used when you escape your ally or when you are surrounded by enemies. Both tactics and ultimate abilities are likely to get used to it, but it seems that a wide range of applications can be applied. You can also see the actual play at the fade in the video posted later.

As a mobile version limited element, it is possible to equip various parks in the legendary ability. For example, the Blood Hound has a park where tactical abilities are restored when the enemy is knocked down, and the Gibraltar has a park where protect shields can be developed during knockdown. In addition to normal parks, you can equip three parks, a park that enhances the benefits of finishers, and a park on abilities. Each legend has three types, nine parks.

Park's unlock requires a Legend Mastery level up. By playing each legend, the level goes up and you can get the legendary masterpoint. By using this point, you can unlock the park.

By implementing the park function, the individuality of each legend will be further enhanced, and you will be able to enjoy fresh gameplay that has changed significantly from the HD version. On the other hand, there were some parks that seemed a little too strong. For this reason, I would like to expect the game balance to be officially released or adjusted by updates.

Now, let's deliver the actual gameplay video from here. In the first half, the TDM mode from the first -person perspective, and the second half is a battle royal mode game play from the third person perspective. Both are images that use the new legend, Fade. As mentioned at the beginning, it will be played on the iPhone6s, which is the last necessary specification. The image quality quality is set to the lowest "rough".

In TDM mode, relatively comfortable play was possible. Although the movement of the opponent is a little muddy, there is no other unstable part. If you are in TDM mode or arena mode, you can say that you can play comfortably on old terminals.

On the other hand, in Battle Royal Mode, it was somewhat unstable. In the video, as a verification, it descended to a Capitol City with a large load. Immediately after the descent, the falling items cannot be confirmed until the graphics are loaded. If an enemy falls nearby, it will be a matter of life and death.

During the battle, the load was unstable due to the high load. It seems that the higher the number of surrounding enemies, the especially the load. After all, a comfortable gameplay may be difficult in high -load areas. However, the app did not crash, and the play itself was possible. If the terminal has a higher specification from the iPhone6s, it seems that you can play more comfortable with higher graphics settings.

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Finally, let's introduce other elements. In the mobile version, a battle pass is prepared every month. You can get paid and free rewards according to various themes every month. There was also a special movie that excites the battle pass.

In addition, about the operation of the game. Touch and swipe the buttons displayed on the screen. In addition to some templates, button placements are provided, and you can customize them freely from settings. In addition, there are a wide variety of setting items, so you can play with your favorite operation settings.

In the demo play, it was also possible to use a game pad by Bluetooth connection. For verification, both were connected to DualSense and DualShock4 to the iPhone6s, both could use them. With the iPhone6s, it was a little difficult to operate with a game pad away from the screen, but if you have a large tablet or screen, you can play comfortably here. There was also a button arrangement setting for game pads. The demo play could not make detailed settings due to a defect, but if it is implemented in the official version, it seems that it has been improved.

The above is the content of the preceding play of "APEX Legends Mobile". The characteristic of light gameplay and high -speed battles in "APEX LEGENDS" was alive in this work for mobile. In addition, optimized operations for mobile, such as the automatic collection function of items, enabled smoother game play. In addition, new elements for mobile will include new legends, TDM mode, and park functions that further strengthen the individuality of legends. These will bring fresh gameplay to HD version players.

"APEX LEGENDS Mobile" will be distributed for free basic play (with item billing) from midnight on May 18. The corresponding platform is iOS/Android. In addition, decorative items are available by pre -registration. If you are interested, don't forget to register.

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